by James Floyd Kelly | Aug 17, 2018 | Uncategorized
Is it ever okay for a DM to ignore a rule or a roll in favor of the story? Ask a DM, and the answer will probably be yes. Ask a player… and you might be get some resistance. The Dilemma A few months back, my six players were deep into a grueling bit of combat that...
by Daniel Colby | Aug 15, 2018 | GM Tips, Uncategorized
Whatever world your campaign is set in, there is always a villain that needs defeating. It could be an evil mage in his nefarious tower, an undead king who has returned from a long slumber to devour freshly buried corpses from the local graveyard, or a small pixie...
by Daniel Colby | Jul 10, 2018 | Character Creation, Uncategorized
Hello again! Welcome to At the Table, where we discuss topics revolving around the greatest roleplaying game in the world! Today, I figured we would discuss one of the more important and, and key components to playing Dungeons and Dragons: Your Character! There are...
by Daniel Colby | Jun 22, 2018 | GM Tips, Uncategorized
Dungeons and Dragons is a game of imagination and shared experiences. In this wonderful world of collective creation, the players must suspend their beliefs to take part in shaping a world of magic and fantasy. Creation through Imagination There is a vast assortment...
by David Adams | Jun 15, 2018 | GM Tips, Lore and Story, Uncategorized
Passive skills get only a cursory explanation in the core rules, even though passive perception has a place on the official character sheet. They’re vital to detecting hidden creatures, but not explored in great depth. Some Dungeon Masters avoid passive skills,...
by David Adams | May 25, 2018 | GM Tips, Uncategorized
Building encounters using CR has, for many, resulted in a disappointing unpredictability that makes what should be the standard method feel unusable. The CR system isn’t able to account for the effects of terrain, the synergy of abilities between various types of...